Archive for January, 2013

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Strike Suit Zero is everything I wanted it to be

For those that aren’t familiar with the name, Strike Suit Zero is a space-based ship combat action game. It was recently released by indie developer Born Ready Games and I picked it up on PC (via Steam) almost immediately. I had been following the development of this title since PAX Prime where I had seen a small demo being shown
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Continuum – Occupy Wall Street in tiiiiiiiiiimmmmmmeeeeeeeee

  I promise after this week I’ll lay off the time travel for a little while.  Or maybe BEFORE this week!  Whoooohhhhoooohhhoooo!  Anyway, over the weekend I caught the first two episodes of Continuum, a Canadian series SyFy has picked up for rebroadcast.  The first season is complete and has aired in Canada, and has already been renewed for a
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Path of Exile Featured

Taking the Path of Exile Beta

I’ve been on a serious action RPG kick. It might be because this cold has reduced my attention span into something more appropriate for a kitten, but the frantic clicking and feel-good gameplay of titles like Diablo 3 and Torchlight 2 is hitting the spot. I found out just 16 minutes before it was released that Path of Exile was entering an
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All images from the Fantasy Flight website.

Star Wars: Edge of the Empire

    The confession that’s going to get me fired from this website: I’m not that into Star Wars. I sure don’t like dislike it, but I’ve never delved into the EU, can’t remember the names of any races besides Wookiees, Ewoks, and Twi’leks*, and just in general don’t have room in the withered black cockles of my heart for
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My First GM

Role-play, like many other nerdy hobbies, is weird, sort of silly and incredibly difficult to explain to people who don’t partake. Like Magic the Gathering or an MMORPG, role-play is filled with odd rules (both written and unwritten), a massive amount of varied settings and so much in-lingo and terminology that it can sound like us RPers are talking in
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Science Fiction + Fantasy Short Film Festival 2013

I am sad to say that this past weekend was my first time attending the Science Fiction + Fantasy Short Film Festival even though it is now in its eighth year. Never again will I miss this local event if I can help it. The film festival (#SFFSFF) was four hours (plus a 90 minute intermission) of absolutely magical delight.
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Wyld Stallyns Rule!

Timecrop – At Least 5 Good Time Travel Movies

In the last two weeks no less than three separate people on my Facebook friends list have asked about good time travel movies.  It’s easily one of the most common tropes in science-fiction, and it’s so often done wrong that finding good examples can be a challenge.  Giant plot holes, unacknowledged paradoxes, and just plain bad writing and acting destroy
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Baldurs Gate Enhanced Edition Featured

Baldur’s Gate: Enhanced Edition, Is it Enough?

My fondest PC gaming memories are playing single player games tag-team with my best friend 15-some years ago. It’s easy to be nostalgic about a time when personal computing itself had limitless possibilities. I fondly remember sitting in my friend’s basement eating Campbell’s soup out of microwavable bowls, both of us huddled around his computer playing BioWare‘s Baldur’s Gate and
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Someone's gonna get their shit Vik'd up.

Author Archives: Guy Gavriel Kay

I was talking to my dad not too long ago about a book on medieval history we’d both read, and he brought up the fact that he rarely reads fiction. “History’s more interesting,” he said, “and usually more unbelievable.” I don’t agree, but there’s a point there that applies especially well to fantasy – there is a vast wealth of
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The Crisis on Infinite MMOs! – A DC Universe Online Review

Super hero MMOs have a hard playing field to break onto. City of Heroes, the benchmark super hero MMO, was incredibly popular, boasting a very dedicated fanbase and positive word of mouth for years. It had excellent character creation for its time, a wide variety of powers and even a modular UI that a lot of MMOs could stand to
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Zombies and the Pacific Northwest

Deadlight – Zombies of the Pacific North West

It’s no secret that I love me some side-scrolling platformers. So it should come as no surprise that when I saw Deadlight by Tequila Works, I  had to pick up a copy. Seriously, how could I not play a zombie survival platformer set where I live? Deadlight is an engaging example of the genre that incorporates a good amount of
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Forget A Memory of Light

Last week the final book of The Wheel of Time arrived in bookstores.  I picked it up on my lunchbreak from work, and three days later I had finished.  Really, I’m quite surprised that I wolfed it down that fast, as I would compare reading this final novel in the fourteen book sequence to eating a big bowl of sand.

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DC Nation returns!

  You may have read my review of a cartoon you should be watching here: Young Justice. For some unfathomable reason the DC Nation lineup was taken on hiatus for some months, but i’m thrilled to report that it is back.  Tune in, set your DVR or what have you, because there are multiple shows here worth watching.

It's pretty much like this.

Soundtracking Dorkdom: Blind Guardian

I’m going to let you in on a little secret – the Venn diagram of “irredeemable nerd” and “reprobate metalhead” has a pretty big intersection. For every antisocial hesher with a Slayer back patch screwing around in shop class, there’s a stringy-haired mythology enthusiast with a 26-song Iron Maiden playlist to go with his Warhammer 40k army. (Actually, they usually
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Why I Am Finally Finished With World of Warcraft – No, Really, For Real This Time

Once upon a time, I had an amazing set of experiences playing World of Warcraft (WoW). I met my husband, my best friend, my roommate and two of the contributing writers of this very blog through WoW. I spent a great deal of money on a subscription, on expansions, and on merch. I was possibly more than a little addicted
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Blades of Time – if only I could rewind time

Sometimes a game ends up sitting in my rental queue for a while and I completely forget about it until it ships. Usually it’s a game that I added before it was released and just never pushed up to the front. That seems to be the case with Gaijin Entertainment’s Blades of Time. Since I hadn’t heard anything about the
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Robert Jordon's Eye of the World

Free At Last – Wheel of Time

When I was 11, back in 1990, my father brought home a big blue book.  I liked the art on the front quite a bit, and it opened up such that the first page was hard material with the cover-art redone as a two-page spread.  It showed an armored warrior and regal woman leading a line of rough looking people
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Rolling Stats Feature

Rolling D&D Stats is Bad For You, a Reprisal

I’m starting a 13th Age campaign with my group (which includes a few Dorkadia folks) and I couldn’t be more excited. We just finished a group character creation session this past Thursday and it inspired me to revisit an idea that I’ve written about before: generating attributes for Dungeons & Dragons games. It also doesn’t hurt to recycle content when
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The Secret Sauce, Part 3

Welcome once again to The Secret Sauce, Dorkadia’s irregularly scheduled trip into the winding depths of roleplaying. Last time around, we went through some basic parts of the RP toolkit – community, setting, system, and character. The things you need to consider when you’re getting started and figuring out what’s going to be fun for you.

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What Worries Me About Gearbox

I, like many of us here at Dorkadia, think Gearbox Software is pretty nifty. They’ve made some excellent games, including Borderlands 2, which is rightfully on a lot of Best Games of 2012 lists. But I have some pretty big concerns about Gearbox.

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Cthulhu Saves the World – Fhtagn!

The world may have been spared from yet another apocalyptic prophecy, but that doesn’t mean that another isn’t just around the corner. When the world is in peril, it’s good to know that Cthulhu has our backs. At least until he recovers his power, taken from him by a mysterious stranger’s curse, by becoming a true hero and then using
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